The CCG KIT brings you a complete multiplayer collectible card game kit and an almost ready to publish collectible card game template. The asset is a great starting point to prototype your own multiplayer CCG/TCG and also to learn about how such a project can be engineered in unity. Includes a single player mode and multiplayer with an authoritative server architecture (add-on).
About the publisher :
Created and published by GameVanilla an independent game studio committed to crafting excellent games and game development tools for game developers. They have several years of experience working in the industry with other high quality assets on the store and are well known on the asset store for great support and high quality assets. For more information check out their website
What can you expect :
The described features advertise a complete ccg card game kit so you could expect a high quality code base, high performance and some example demo scenes to get into the asset. So, first look at the provided features :
- Server-authoritative multiplayer : The asset provides a ready to use 2 player online multiplayer CCG using UNET and can be extended to a server authoritative with an add-on;
- Integrated editor : that allows to specify the game’s fundamental properties and create new cards in a visual way.
- Complete source code : You have access to the private GitLab repository of the project
- Master Server Kit integration :official integration with Master Server Kit for authoritative server setups (Master Server Kit needs to be purchased separately).
Not mentioned features :
- In Game Card Deck Editor : A complete functional implementation of an in game card game deck editor
- Multiplayer Chat : A complete in game chat function to chat with your opponent
Content and usability :
The provided example scenes in the asset package show all its features in a complete card game demo game with offline single player, online multiplayer and LAN multiplayer. The demo game is a standard ccg game in style of the magic series or hearthstone. The demo scene is a great example how to use the asset and it can be customized easily to your preferences.
In addition there is a deck editor included which is a neat thing as it is more or less a standard feature in every CCG which you don’t need to implement.The graphics can be customized in an easy way although the asset have already a professional quality GUI. However, you need some coding skills to get the asset running and to create your own fully featured card game. But as you get a solid base you only need to implement some small things by yourself like cardshop or persistent player statistics like xp, level etc. The single player AI is a simple AI player which can be challenging but also sometimes has some blackouts but overall the AI is playable.
The Editor extension are great and highly appreciated due to the simplicity of the editor and the overview over your cards, game content and ruleset. Each card can be added through the editor and the specific stats of the card can be set with their properties. This way you can create quiet complex cards without any coding and you got an overview over all your cards and can think about the important things like balancing or card combos.
The asset is a solid base for your own CCG as the asset takes the heavy lifting you can fully concentrate on the game development like balancing and your games special rule set or game art. In addition you get the full source code, this way it is a good example how to engineer such a project in unity from game mechanics, editor extension and multiplayer. Summarizing a solid base to create your own game and a good example to learn from. So what do you want more ?
Tutorials and Support :
Although the editor extensions makes it easy for you to get into it, there are well explained tutorial videos to show you how to use the asset exactly for instance adding a card or installing the asset. However, if you run into an issue gamevanilla offers support with a ticketing system and responds usually within 48 hours.
The CCG KIT brings you a complete multiplayer collectible card game kit and an almost ready to publish collectible card game template. The asset is a great starting point to prototype your own multiplayer CCG/TCG or to learn about how such a project can be engineered in unity. It Includes every aspect of a CCG like a single player mode, multiplayer off- and online with an authoritative server architecture(Master Server Kit integration add-on) and a deck builder. The editor extensions are thoughtfully integrated and makes it easy to create your own card decks, propreties and game rules. The Source code is well document and a very good example to learn from. Everything is there for your own card game. “Now you only need one part inspiration and nine parts desperation to succeed.”
Fitting other assets :
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